The client (or “frontend”) is the part of Pixels you actually see and interact with: the game view, menus, buttons, UI, and controls. As of last week, it’s open source.
Developers can now download it, change it, build mods, and connect their own version to our sandbox.
To be clear: this doesn’t mean the entire game is open source yet. The backend still runs the shared world, game logic, and game data. But that part is nearly ready to open-source too - which brings us to what’s coming next:
What’s coming next
1. The backend
This is the big one. Open-sourcing the backend will let developers change far more than visuals and interface - they’ll be able to build entirely new in-game mechanics.
2. Creator tools
We’re building tools that let you create new content without hand-editing code. Think new quests, new items, scriptable objects, and much more.
3. One-click hosting
A hosted service for Pixels forks - making it easy for contributors to spin up a version other people can actually play. The goal is simple: click a button, deploy your own version of Pixels in our cloud (this is basically the Realms feature we talked about ages ago, and the work is nearly done!)
4. Community voting
A new voting experience is coming in the next few weeks. Players will be able to vote on proposals for the official game (the Pixels team reviews proposals before voting opens). Winning a vote won’t automatically guarantee we ship it, but it’ll give us a much clearer signal on what the community actually wants.
5. Payments and rewards infrastructure
We’re retooling Stacked so you can add payments, rewards, and stores inside forked versions of Pixels.
6. A $PIXEL staking rework + UGC payment experiments
This one’s further out, but we’re going to experiment with reworking our staking system to reward builders, creators, and contributors to open Pixels - including a redesign of the staking platform to support it.
Links to the open-source repo are below. Go build something!
Frontend:
🔗 http://gitlab.com/pixels-online-oss/pixels/oss_pixels_client
Open-source projects:
🔗 http://gitlab.com/pixels-online-oss/pixels
Sandbox:
Some players have already started! Check it out:
➡️ Mixyero is getting … violent
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